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Devlog
v0.20
January 11, 2025
by
adastra
4
Includes a new title screen that includes links to support the game and the Wall of Wonderful People for all subscribed patrons. Finishing the Northern Road with the Frostlands, currently a WIP but in...
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v0.19
January 04, 2025
by
adastra
5
The Northern Road is now available! Venture through the dangerous mountains while managing supply and morale on your way to Alivir. Fixed a few glaring bugs. Reduced the amount of gold gained at the T...
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v0.18.2
December 18, 2024
by
adastra
5
Small update before taking a break for the holidays. Several transformation paths have been now locked for Werewolves. A way to reverse lycanthropy is at the top of the to-do list for the next update...
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v0.18.1
December 07, 2024
by
adastra
4
Plethora of new images have been added. Not much in the way of substance, as I'm taking a mild break over the holidays. Elven Outpost locale has been removed from the Plains and will be reimplemented...
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v0.18
November 26, 2024
by
adastra
3
Blackjack is now a minigame you can play at the Bar. Play for fun and build a winning streak! Very bare bones, but I was happy with the end result. The Bimbo Tree now has a small Bimbo ending. Some pe...
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v0.17
November 19, 2024
by
adastra
3
Beginning of a massive internal rework. Many older passages will be touched up on or completely redone to conform with newer entries. A lot of unnecessary redundancies take up a lot of workspace and d...
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v0.16
November 13, 2024
by
adastra
4
New content for the Ominous Manor. Meet the master of the house and avoid drawing their ire. The Northern Road acts as the eventual pathway towards Act 3 and the titular city of Alivir. Currently it o...
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v0.15
October 27, 2024
by
adastra
3
Brand new locale: the Ominous Manor. It fufills a spooky niche with 2 current TFs implemented. As this is a more isolated branch more meant to be a fun addition in time for Halloween, species specific...
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v0.14
October 25, 2024
by
adastra
4
Added the new Wandering Bull locale, with plenty of associated endings should you venture into his barn. Reworked how the Fizzy Potion works, now making your name match your current gender. Bimbos hav...
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v0.13.1
October 20, 2024
by
adastra
3
A few glaring typos have been fixed, as well as the Cattle Pasture now including content in the form of a returning pair of characters, should you have met them in Act 1. A few scenes also have had re...
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v0.13
October 16, 2024
by
adastra
3
The Fancy Wench is now fully mapped out with associated Bad Ends. More content will almost certainly be added at a later date, but I am happy with its current state. It may still be buggy with untrigg...
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v0.12
October 13, 2024
by
adastra
2
The Fancy Wench now has a built out Female/Bimbo route for you to explore. You'll have to deal with your bitchy coworker and your new boss should you accept the job offer. The routes aren't finished i...
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v0.11
October 11, 2024
by
adastra
2
More of the village is now fleshed out, with new content the Shady Alley, giving you a way to gamble your species type. The Lone Mountain is also fleshed out, with 2 new flowers to consume which have...
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v0.10
October 10, 2024
by
adastra
2
v0.10 introduces the ability to get drunk and have fun, regardless of gender or species. Head over to the Slumbering Dragon and get hammered with some nice folks. Also includes additional Abandoned Ch...
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v0.9
October 08, 2024
by
adastra
2
More village content! The Blacksmith and Wizard House have been fleshed out, with unique content and ways to obtain gear for all genders. You can also grab a drink at the Tavern to listen for gossip (...
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v0.8
October 07, 2024
by
adastra
1
Additional Act 2 content. The Chapel now has a TF trigger and makes the Angel species more accessible. You can now fight the Goblin Patrol! This gives an alternate pathway to access the Goblin Nest, o...
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v0.7
October 06, 2024
by
adastra
Act 2 content is out now! Currently includes a village and a mountain that both hold unique transformation scenes. Also includes new images! Most unique go-tos and important locales have images to hel...
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v0.6
October 05, 2024
by
adastra
0.6 finalizes all planned Act 1 content! More redundancy checking and pathing fixes helps make play more smooth and make sense. - Both new TFs on the Path to the Plains are now finished! Admire some e...
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v0.5
October 04, 2024
by
adastra
All Goblin Nest paths are now complete! All major transformations have unique text and bad end when submitting to the Goblin King. Additional improvements also, obviously. Typos, misfiring or not at a...
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First sales!
October 04, 2024
by
adastra
I can't believe this game actually managed to get donations. I'm incredibly thankful for your guy's charity and hope to keep providing quality content <3...
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v0.4.1
October 04, 2024
by
adastra
Minor update that fixes some more backend issues, also consolidates the $bimbo variable and put more restrictions on it. You should no longer be able to have the Bimbo archetype while also being a mal...
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v0.4
October 04, 2024
by
adastra
The Goblin update! Only one path (the male Slave route) is currently done, but it has a whole 2 new endings and ability to escape as a Goblin. It also includes some lore, typo fixes, more backend impr...
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v0.3.2
October 03, 2024
by
adastra
Few QOL changes and backend improvements along with the previous silent v0.3.1 drop. New bimbo description at the end of Act 1, and now being Hunted has consequences...
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v0.3
October 03, 2024
by
adastra
MtM lovers rejoice, the Bunny Male TF is now here! Other changes have also been made to streamline pathing and such - "Abandoned Barn" has been removed from the Abandoned Farm locale as it only had on...
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v0.2
October 03, 2024
by
adastra
- Removed several branching paths that didn't make sense/aren't an active priority, reworked variables behind the scenes to make more sense and save me the headache in the long run - First batch of Bu...
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v0.1
October 03, 2024
by
adastra
First update! - All "End of Content" is now correctly tagged, no more blank screens - Dairy Content is now available and Cow TF is now included! - General pathing fixes, Restarting now correctly reset...
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